Updated Changes
- Players who have completed the Molten Core
discovery quest can now port directly to the zone, bypassing
Blackrock Depths.
- Divine Favor - Fixed a bug that prevented the
effect from being removed, allowing all Flash of Light and Holy
Light spells to crit for the full duration.
- Bind on Pickup items that are of a quality
below the default group loot threshold (white/gray) will no
longer require confirmation before looting.
- Various Bind on Pickup items that were
previously of common quality (white) have been changed to green
(ie: Corruptor's Scourgestone).
- Several of the dungeon and raid armor sets
have been updated with their non-placeholder textures. These
sets include the Devout, Prophecy, Elements, Arcanist's and
Wildheart sets. Future patches will update more dungeon and raid
sets.
- Quests that are not completable while in a
raid group are no longer allowed if the instance is owned by a
raid group, regardless of whether you are currently in that raid
group or not.
Diremaul
Diremaul, a new dungeon for players level 56-60,
is now open and ready for business. Diremaul is populated by a
fierce tribe of ogres and is located in the western region of
Feralas. Diremaul will be limited groups of no more than five
players each. Click here to read more.
New Outdoor Raid Bosses
Two new outdoor raid bosses have been introduced
to Azeroth. Azuregos, a monstrous blue dragon, has landed in Azshara,
while Lord Kazzak the demon can be found in the Tainted Scar of the
Blasted Lands.
Meeting Stones
Meeting Stones are located outside of each dungeon
to help players find a group to adventure with in the dungeon. The
meeting stone will try to find you a viable five-person group by
looking for a tank, a healer, and so on. As time passes and you are
unable to find a group, the meeting stone will become less picky
about who it groups you with.
Dungeon Player Caps
All dungeons now have a cap on group size to limit
the number of players that may enter the dungeon. It was necessary
to add this cap as raiding these dungeons trivialized much of the
content. Because of this change we can now look to adding better
loot to them during future content patches.
With that in mind, the dungeons below now have the
following caps:
- Onyxia/Molten Core - 40 members
- Blackrock Spire - 15 members
- Diremaul - 5 members
All other dungeons in the game will be capped at
10 members.Several dungeons will be re-examined for balancing in
light of thischange. In addition, will have their loot improved
significatnly forthe next content patch.
General
- Previously, in many cases, a Block, Parry, or
Dodge was translated into a "Miss," thus causing confusion over
actual miss rates. We've made the following changes in an
attempt to be more clear as to what is actually happening in
combat:
- Block: All creatures will now report a
Block on attacks from the front, reducing damage caused
instead of converting the attack into a "Miss." Creatures
will no longer be able to Block attacks from behind.
- Dodge: Every time a creature Dodges, it
will report a Dodge. We will no longer translate a
creature's Dodge of a rear attack to a "Miss."
- Parry: All creatures will now report a
Parry on attacks from the front instead of translating them
into a "Miss." Creatures will no longer be able to Parry
attacks from behind.
- Blocking an ability that takes place on the
next swing now blocks the normal amount of damage instead of all
of it.
- Skill-up rate improved for bows, crossbows,
guns, thrown, and wands.
- Improved line of sight for large creatures.
- In-game mail sent from GMs will now use
official Blizzard stationery.
- The Drunk effect has been greatly enhanced.
- If you resurrect without releasing your
spirit, your resurrection timer will decrease normally.
- You can no longer accept a warlock summoning
while you are in combat.
- Increased stun resistance will now also help
resist some non-melee based stun spells from creatures.
- Mounts now are Horde or Alliance restricted
in the tooltip. We do not intend to allow Horde players to ride
Alliance vendor-purchased mounts and vice versa.
PvP
- Numbers and punctuation will not be passed
through chat communication to members of the opposing faction.
- Spells in PvP now have a slight increase in
range and area of effect when targets are moving. This should
improve the overall usability of spells and ranged attacks.
- Priests can no longer kill players with
Shadow Word: Pain and Mind Control in duels.
- Certain key NPCs (such as bankers and
auctioneers) in the cities and main outposts are now harder to
kill. Additionally, when they die, they will respawn more
quickly.
- Patrolling scouts that can see through
stealth and invisibility have been added to both Orgrimmar and
Ironforge.
- Players under Mind Control pass reputation
changes due to kills to the controlling player, and do not
receive the reputation changes themselves.
- You cannot see your enemies' buffs while you
are charmed.
- Dueling players can now cast helpful spells
on their allies (but not vice versa).
Druid
- Training costs adjusted. Total training cost
was decreased.
- Rebirth - Casting time and mana cost reduced;
now ignores resurrection timers.
- Swiftshifting - Talent changed. When leaving
a shapeshift form, the next shapeshift form you take will have a
20%/40%/60% mana cost reduction if used within 6 seconds.
- Gift of the Wild - This spell is now cast on
the target's party.
Cat Form - DPS increase at levels 40-60.
- New Ability (Cat Form): Ferocious Bite
(available at level 32) - Finishing move that causes damage per
combo point and converts each extra point of energy into
additional damage.
- New Spell: Barkskin (available at level 44) -
The druid's skin becomes as tough as bark. Physical damage taken
is reduced. While protected, taking damage will not cause
spellcasting delays, but non-instant spells take longer to cast
and melee combat is slowed.
- New Ability (Bear Form): Frenzied
Regeneration (available at level 36) - Converts an amount of
rage into health every second for a short duration.
Hunter
- Training costs adjusted. Total training cost
was decreased.
Sandfury Guardians are no longer tameable.
- Fixed a bug where Hunter pets were sometimes
unattackable by opposing faction players.
- Fixed a bug where creatures were keeping
their innate resistances after being tamed. This was
unintentional and the fix will affect all existing pets.
- Distracting Shot - Is now properly improved
by the Efficiency and Hawk Eye talents.
- You can no longer use Eyes of the Beast to
leave a flight path.
Mage
- Training costs adjusted. Total training cost
was decreased.
Improved Blizzard - Chill duration reduced to 1.5 seconds (4.5
seconds w/ Permafrost) and refreshes with each damage tick
rather than at the beginning of the spell. In addition, a target
that resists the damage will also resist the chill effect.
- Blink - Using this spell should no longer
cause you to fall through the world.
- Blink can now be used to escape more of the
stun effects used by creatures in the world.
- Blink is no longer useable on boats or
zeppelins.
- Blast Wave damage radius fixed so damage
properly extends to 10 yd.
- Dampen Magic - Duration and mana cost
increased. Now castable on all raid targets.
- Amplify Magic - Duration and mana cost
increased. Now castable on all raid targets.
- Frost/Ice Armor - Mana cost reduced.
- New Spell: Mage Armor (Available at level 34)
- Allows for 30% of mana regeneration to function while casting
and increases resistance to all magic schools. Does not stack
with Frost/Ice Armor.
- New Spell: Conjure Water (Rank 7) (Available
through quest at level 60).
- Arcane Missiles: Fixed a bug where the spell
would not function properly against spell-reflecting targets.
Paladin
- Training costs adjusted. Total training cost
was decreased.
Seal of Command - The damage effects can now be resisted instead
of dodged, blocked, or parried.
- Blessing of Protection - Now castable on all
raid targets.
- Blessing of Sacrifice - Now castable on all
raid targets.
- Blessing of Salvation - Now castable on all
raid targets.
- Divine Intervention - Now castable on all
raid targets.
Priest
- Training costs adjusted. Total training cost
was decreased.
- Holy Fire - Fixed a bug with the bonus damage
gained from +fire damage items. Such items now have a greater
effect on this spell.
Prayer of Fortitude - This spell is now cast on the target's
party.
Power Word: Shield - Now castable on all raid targets.
Rogue
- A number of areas in the world now have
footlockers in them. These areas are in place for rogues to
visit to increase their lockpicking skills. The contents of
these footlockers are only token amounts of treasure, but they
should allow for a more interesting experience while increasing
lockpicking skill. The difficulty of the locks in the area
correspond to the level of the zone, so if your lockpicking
skill is around 100, you would go to Durnholde Keep in Hillsbrad.
But if your skill is 250, you might head to Tyr's Hand in
Eastern Plaguelands.
- Hillsbrad Foothills - Durnholde Keep
- Redridge Mountains - Lake Everstill
- Ashenvale Forest - Zoram Strand
- Stonetalon Mountains - Windshear Crag and
Associated Mines
- Wetlands - Murloc Camps
- Desolace - Sar'theris Strand
- Badlands - Angor Fortress
- Swamp of Sorrows - Pool of Tears
- Searing Gorge - The Slag Pit
- Tanaris Desert - Lost Rigger Cove
- Azshara - Bay of Storms
- Eastern Plaguelands - Tyr's Hand (elite)
- Very high-end gems will no longer be acquired
from junk boxes or pickpocketing.
- Added a visual to Sword Specialization "proc"
that will now show up in the combat log as well.
Shaman
- Training costs adjusted. Total training cost
was decreased.
- Tremor Totem - Now creates the appropriate
looking earth totem; tooltip updated to clarify what effects it
counters; radius of effect increased; now pulses more
frequently.
- Astral Recall - The tooltip now includes the
home point the spell will recall you to.
- We've changed the spell icon of several totem
spells. They should now all be unique.
- Searing Totem - Damage slightly increased.
- Reincarnation - No longer causes resurrection
sickness.
Warlock
- Improved Drain Mana - Will now report to the
combat log all damage caused.
- Inferno - The duration the Infernal is
enslaved when first summoned has been increased. The area of
effect damage caused by the Inferno spell, and all threat
generated by it, will now originate from the Infernal. The
Infernal will now immediately attack targets within the radius
of the spell.
- Enslave Demon - Is no longer dispellable.
- Curse of Agony - Now benefits from items that
increase shadow damage.
- Nightfall - Fixed a bug where the Shadow
Trance effect was lost without benefit. Previously, the talent
had a 3%/4% chance of triggering. It now has a 2%/4% chance of
triggering, and the tooltips have been updated to accurately
reflect this change.
- Ritual of Doom - The death caused at the
completion of the ritual no longer causes durability loss.
- Firestone - Equipping Firestones will now
increase damage caused by fire spells.
- Spellstone - Equipping Spellstones will now
improve your chance to get a critical strike with spells.
- Fear - Mana cost changed to a percentage of
base, which results in an increase in cost.
- The Shadow Trance buff granted by the
Nightfall talent will no longer be used up by a shadowbolt that
was in mid-cast.
Warrior
- Training costs adjusted. Total training cost
was slightly increased.
- Battle Shout - Rage cost reduced.
- Bloodrage - Health cost reduced.
- Heroic Strike - Damage increased.
- Parry - Moved to level 6.
- Thunder Clap - Now causes Physical damage
instead of Nature damage; damage increased; duration increased
with each new rank. Improved Sunder Armor - Now decreases rage
cost by 1/1/1.
- Improved Thunder Clap - Now decreases rage
cost by 1/1/2.
- Execute - Full rage is no longer consumed
when the ability does not hit.
- Overpower - Should now be usable when a
special attack is dodged.
- Fixed a bug where rage was not being
generated when normal melee attacks were parried, dodged, and
blocked.
- Charge has been improved so it will work
through doorways and won't path you through an entire dungeon.
- Sweeping Strikes bug fixed. It will hit more
reliably and show up in combat log correctly.
- Added a visual to Sword Specialization "proc"
that will now show up in the combat log as well.
Monsters
- Ogres in Azeroth have undergone a visual
upgrade.
- Yeti will no longer flee when at low health.
- Mummified Atal'ai will no longer cast Fevered
Plague so often.
- Some outdoor creatures will now use their
Fear abilities less often.
- Reduced the number of pirates on the boats in
Stranglethorn Vale.
- Reduced the number of Syndicate in Strahnbrad.
- Reduced the respawn rate of the troggs on the
islands in Loch Modan.
- Some wildlife that was stationary in Desolace
should now be more active.
- Mechanical Whelps have been boosted by five
levels in order to be effective longer. Their damage has been
slightly decreased to compensate for the additional damage that
would have occured with the change.
- Battle Chicken has had its level boosted by
five.
- The monster ability Skull Crack now only
stuns for two seconds instead of six.
- Warbringer Constructs now have less armor
than before.
Items
- The Reactive Mana set bonus effect on the
Arcanist set had an incorrect tooltip. The proper chance of the
effect triggering is 1%, not 100%.
- Restorative Elixir tooltip is now more clear.
- Weightstones may now be used on fist Weapons.
- Postmaster's Treads now have stats more
appropriate for clothwearers.
- Crown of the Penitent effect made more
appropriate for the quality and level of item.
- Bloodlust Epaulets stats improved to the
appropriate amount for the item's level and quality.
- The effect of the Spirit of Aquamentas and
Choker of Enlightenment has changed to a +damage and +healing of
all spell schools effect.
- Ramstein's Lightning Bolts effect reduced to
200 points of damage and a 10-yard radius.
- Magister's Mantle, Robe, Belt, Crown, and
Binding changed to include more stamina in lieu of spirit.
- Gnomish earrings will no longer appear
outside the Bloodlust Helm.
- Deathstriker name changed to Felstriker.
- The Lion Horn of Stormwind now properly gives
AC to members of the party.
- Priests can now use scrolls and the Heart of
Noxxion while in Shadowform.
- The costs of Enriched Manna Biscuits, Blessed
Sunfruit, and Blessed Sunfruit Juice have been lowered to 60
silver per stack of five.
- The buff effect of Blessed Sunfruit has been
changed from Stamina to Strength.
- Horn of the Arctic Wolf now correctly summons
an arctic wolf (Instead of a light-gray one).
- White Bandit Mask is now Uncommon and Bind on
Equip.
- Fixed a bug that was causing Judgement
Sabatons to have two instances of Spirit.
- Green Lens item can no longer call Stamina as
one of its random properties. Existing Green Lens have not been
changed.
- Frenzied Striker is now Bind on Equip instead
of Bind on Pick Up.
Sorcerer Sphere is no longer Warlock only.
- Twilight Orb is no longer Warlock only.
- Fixed a bug that was causing Dog Training
Gloves to not be Bind on Pick Up.
- Fixed a bug that was causing Thrash Blade,
Flurry Axe, and Ironfoe to have an additional attack when the
effect went off.
Fixed a bug on Gearforge Girdle (awarded by the Felwood quest, A
Final Blow) that caused it to have more stats than it should. It
no longer has +12 defense.
- Shadowcraft Boots now have +21 Agility
instead of +21 Intellect.
Fixed a bug with Jungle Remedy that was causing it to be on the
non-combat potion timer of three seconds. It is now on the
combat potion timer of two minutes.
- Fixed a bug with Fist of Stone that caused it
to have stats that it shouldn't have. Existing Fist of Stone
items have not been changed.
- Finkle's Skinner is now Main hand only.
- Drop rates of gems have been increased at
lower levels and decreased at higher levels.
- Fixed a bug that was causing Outrunner's Cord
to appear incorrectly on characters.
- Fixed a bug that was causing Vosh'gajin's
Strand to appear incorrectly on characters.
- Fixed a bug that was causing Omokk's Girth
Restrainer to appear incorrectly on characters.
- Holy spell damage bonuses will no longer
appear on random property items.
- Silithus has been itemized.
- Royal Seal of Alexis no longer drops off of
Baron Bloodbane. It is now only obtainable via the quest
Ramstein, no longer has a minimum level requirement, and is Bind
on Acquire. Existing Royal Seal of Alexis items have not been
changed.
- 16-slot bags are now set to Uncommon.
- Razorlash Root should now restore mana as
intended and should no longer apply the first aid debuff.
- Re-worded tooltips on Shard of Afrasa and
Demon's Blood to better explain their effects.
- Changed the tooltip on random property items
with the suffixes "of Concentration" and "of Regeneration" to
more clearly state their effects.
- Lunar Wands that drop should now have random
properties.
Hurley Blackbreath's treasure table has been modified.
Rend's treasure table has been modified.
- Goraluk Anvilcrack treasure table has been
modified.
- General Drakkisath treasure table has been
modified.
- Deathcharger's Reins can now be used by
Tauren.
- Items that periodically restore health and
mana no longer show up in the combat log.
- Vanquisher's Sword and Amberglow Talisman,
the rewards for the quests Bring the Light (Alliance) and Bring
the End (Horde), have been upgraded to be rare instead of
uncommon.
- Modified Crystal Charge, Crystal Force,
Crystal Restore, Crystal Spire, Crystal Ward, and Crystal Yield
to be on appropriate cooldown timers. Completing the Crystal
Pylon quest to obtain them will now reward five each instead of
three.
- Mark of the Dragon Lord has had its visual
changed to better fit its effect, and the tooltip has been
corrected.
Professions
- A new engineering recipe is available in
Blackrock Depths for a repair robot. This robot acts as a repair
vendor for 10 minutes and will repair and purchase items for
normal cost. This will allow dungeon groups and raids to get
items repaired and sold without returning to town.
- The Horde version of the tribal
leatherworking quest now requires the appropriate amount of
leatherworking skill to complete.
- The item requirements for the elemental
leatherworking quest have been lowered from four of each kind of
elemental item to two.
- A number of high-end profession reagents were
changed to good quality (green) to indicate their value and so
that they are distributed properly by group loot (Essences, Orbs
of Righteousness, etc.).
- All of the creation professions have had one
or more dropped recipes added to raid level targets.
- Bottomless Bag requires significantly more
mooncloth and two core leather to make now.
- Invulnerability Potion - Now makes you immune
to all physical attacks and damage rather than just damage.
- The effects of flasks and elixirs are no
longer dispellable. This should make their use more compelling
in PvP situations.
- Fused Wiring will now drop more often from
target dummies.
- Quickdraw Quiver now requires cured thick
hide (instead of thick hide) as one of its required components.
- Crimson Lotus changed to a gray item as it is
currently unused by professions.
- Green Lens now requires more ingredients to
make, but has special effects rather than just stats on it.
- Red dragonscales have had their vendor price
reduced.
- Drop rates of very high-end gems have been
somewhat increased on rich thorium veins.
- Improvements have been made to many potions:
Troll's Blood potions, Stoneshield potions, Magic Resistance
potions, Flasks of Power, and Greater Defense potions.
- Chimeric Glove recipe is no longer bind on
pick up.
- There is now a recipe at leatherworking
trainers that allows thick leather to be turned into rugged
leather.
- Turtle Scale Gloves recipe has been added to
vendors in Feralas to make completion of the tribal
leatherworking quest easier.
- You will now catch ocean fish when fishing
from Rut'theran village.
- The cooking trainer in Dolanaar now sells
cooking recipes for several types of fish.
- Owls in Teldrassil now drop more eggs than
they used to.
- A new type of turtle is now found on the
beaches of norther
- Tanaris in the level 42-43 range. They can be
skinned for turtle scales.
- The Recipes for Robe of the Void, Robe of the
Archmage, an
- Truefaith Vestments are no longer soulbound.
- Engineering guns level 40 and above now have
attributes on them to bring them in line with the random
property guns.
- Cooking recipe, Tender Wolf Steak, added to
vendors in Aeri
- Peaks and Gadgetzan. Allows players to cook
tender wolf meat.
- Horde cooks can now cook up raptor eggs from
a recipe found in Gromgol and Hammerfall.
- Elixir of Giants duration increased to 60
minutes.
- Shadowskin Gloves recipe added so there is a
non-rare recipe that requires Shadowcat Hide.
- Hot Wolf Ribs now count as meat for purposes
of being fed to hunter pets.
- Mooncloth recipe moved to a different vendor
in Everlook.
- Storm Gauntlets fixed so they deliver their
lightning damage correctly.
- Enchantment for boots that increase speed
improved significantly.
Raids & Dungeon
- "Raid lockout" is fixed. If the leader of
your raid group is saved in a different instance than you would
otherwise go to, you are added to your leader's instance.
- Added /raidinfo command showing remaining
time on saved raid instances. Also shows an ID to compare with
other players (if you have the same saved ID as them, you will
go into the same instance)
- Added a chat window message when you are
first saved to an instance.
- Raid members will show up on the world map.
- If you enter an instance in a group, and then
leave that group, you will not be able to complete quest
objectives until you rejoin the group.
- Extended the decay time of boss corpses in
dungeons.
- Lengthened the respawn time of many of the
creatures in Ragefire Chasm, Gnomeregan, Uldaman, Razorfen
Downs, Scholomance, and Stratholme.
- Molten Core
- Added in-game voice for Ragnaros and
Majordomo Executus.
- Fixed an issue that was causing the first
Firelord to stop moving.
- Garr will now lose his enrage buff when
he leaves combat.
- Majordomo Executus will now make the
Flamewaker Healers immune to polymorph at the appropriate
time, even after failed attempts.
- Bringing Flamewaker Healers too far away
from Majordomo Executus will now result in the Healers
becoming immune to Polymorph.
- Line of Sight checks removed from many
creature abilities in Molten Core.
- Sons of Flame now despawn when everyone
wipes.
- Ragnaros will reset properly if the raid
wipes while submerged.
- Onyxia
- Onyxia's fireballs will no longer result
in a confuse effect (Engulfing Flames). The impact damage of
these fireballs has been slightly increased to compensate
for the loss of the damage over time.
- Onyxia's egg pit will now heat up when
she does a strafe breath across the room.
- Onyxian Warders now respawn in the
hallway while Onyxia is in combat.
- Increased the delay before Onyxia will
try to tail sweep.
- Fixed a bug that could cause Onyxia to
occasionally not reset correctly.
- Fixed a bug that was causing Onyxia to
get stuck under the world.
- Players no longer leave combat while
Onyxia is in flight.
- The Onyxia Key quest for the Horde has
experienced some changes.
- The Test of Skulls for Scryer, Somnus,
and Chronalis can now all be obtained simultaneously. The
drop rates for black dragonspawn eyes have been increased
substantially.
- Stratholme
- Baroness Anastasi in Stratholme will now
leave the possessed target when the target is below 50%
health, instead of 30%. She will also cast Possession
slightly less often.
- Roaming Gargoyles will be set to a
30-minute respawn.
- Roaming Shades set to 15-30 minute
respawn (previously 5-15).
- Patchwork Horrors set to 15-30 minute
respawn (previously 6-10).
- Overall respawn in the entire dungeon
made longer.
- Crimson Conjurers will no longer roam in
pairs.
- Crimson Conjurers can now only have a max
of two "pets" at one time.
- Changed the way the Gauntlet area works.
The Crystals no longer respawn.
- The Crystals no longer fire ribbon of
souls (this was causing in-combat issues).
- Fixed a bug that was causing monsters to
leave combat in mid-fight, thus regaining all their health.
- Various tweaks made to the Baroness
encounter.
- Scholomance
- Lengthened the overall respawn of the
dungeon.
Risen Aberration health and damage reduced.
- Reduced the duration of Dark Plague from
three minutes to 90 seconds.
- Fixed a bug that caused the Cloud of
Disease spell, cast by Diseased Ghouls, to do more damage
than intended.
- Blood of Innocents will now drop off both
Doctor Theolen Krastinov (The Butcher) and Jandice Barov for
players that have completed the Sarkhoff questline in
Scholomance.
- Shadow resistance now will be more
effective at mitigating the damage from Unholy Aura.
- The creature spell, Call of the Grave,
has had its damage reduced by half.
- Blackrock Spire
- Spire Spiders now only summon four Spire
Spiderlings instead of five.
- Health and damage on these Spire
Spiderlings has been reduced.
- Crystallize has been reduced from eight
seconds to six seconds.
- Some Blackrock Spire bosses will now
properly display their true level, instead of being
considered world bosses (who do not display level).
- Blackrock Depths
- The doors to the Lyceum will now re-open
after Magmus has been killed.
- Vault encounter has been toned down
slightly.
- Mind Flay and Cripple will now work on
Blackrock Depths bosses.
- Maraudon
- Princess Theradras - Boulders thrown will
now cause a knockdown as well. She will also be more
intelligent about deciding when to use her Dust Field
ability.
- Noxxion encounter made easier for groups
lacking area of effect damage.
- Creeping Sludge poison proc has been
changed to a pulsing point-blank area of effect short-range
damage spell called Poison Shock.
- Zul'Farrak
- Dead Hero will now always drop an
uncommon random item.
- Witch Doctor Zum'rah's loot table was
improved.
Toned down the Zigguraut event.
- Toned down the Antu'sul event.
- Fixed stuck NPCs that were causing "in
combat" issues.
- Scarabs will no longer flee when at low
health.
- Scarlet Monastery
- Doors requiring the Scarlet Key can now
also be opened with a Large Seaforium Charge in addition to
the lockpick ability.
- Gnomeregan
- Doors requiring the Workshop Key can now
be opened with a Small Seaforium Charge.
- Deadmines
- The "cannon door" can now be opened with
a Small Seaforium Charge in addition to the lockpick
ability.
Quests
- Quests that take you into dungeons are now
denoted "Dungeon" in the quest log, and are sorted under the
dungeon to which they take you.
- Decrepit Guardians in Andorhal were changed
to non-elite.
- The Heroes of Darrowshire quest in Eastern
Plaguelands now gives anexperience reward.
- Increased the drop rate of Shadowmaw Claws
for Mok'thardin's Enchantment.
- Fixed an issue with the Green Hills of
Stranglethorn quest. If players destroy one of the chapters,
Barnil will now help them relocate it.
- The quest, Scarlet Diversions, should now be
easier to complete.
- Reduced the speed at which the Magrami ghosts
are attracted to the Ghost Magnet in the Ghost-o-plasm Round Up
quest. Modified quest text to suggest players move away from
where they place their magnet.
- Princess Poobah now waits for 60 seconds
before despawning after the completion of the Message in a
Bottle quest.
- Fixed pathing on the assassins of the Protect
Kanati Greycloud quest,to prevent them from getting stuck.
- Arei the Treant is now PvP-enabled. If Horde
players attack himwhile Alliance players are escorting him, the
Horde players will nowbe flagged for PvP.
- The It's Dangerous to Go Alone quest in
Un'goro no longer requires a deprecated item to complete.
- The health of the Corrupted Saber (escortee
in the Corrupted Sabers quest) was increased.
- The Scarab Shells quest in Zul'Farrak's item
requirement was reduced from nine Uncracked Scarab Shells to
five
Zaricotl no longer drops an NYI (Not Yet In) quest item (the
Pocked Black Box) for Horde players.
- The epic item questline for the turning in of
the Beast's hide has had its monetary requirements lowered to 50
gold.
- The Molten Core Dark Iron turn-in quests
(Favor Amongst the Brotherhood) have had several major changes.
Turning in Dark Iron Ore will now result in half of its previous
faction reward. However, the turn-in requirements for Fiery
Core, Core Leather, and Lava Core have been substantially
reduced and their faction rewards quadrupled.
- For the Kodo Roundup quest in Desolace,
bringing a Tamed Kodo back to Smeed Scrabblescrew now works.
- The King of the Foulweald quest event in
Ashenvale now has the Enraged Foulwealds spawn as soon as
Karang's Banner is placed.
The Zamek's Distraction quest event in Thousand Needles now
causes Rizzle to leave his hut (and leave his Indurium Plans
behind).
- End quest added to Hydraxis quest line,
offering players a reward.
The amount of waves players must fight in the Belnistrasz quest
eventhas been reduced.
- Argent Dawn Valor Tokens, Minion's
Scourgestones, Invader's Scourgestones, and Corruptor's
Scourgestones now stack in quantities greater than 20.
- You may now turn in Thorium Shells in
exchange for Thorium Headed Arrows. Both Orgrimmar and Ironforge
have a turn-in NPC.
Smudge Thunderbrew in Ravenholdt Manor now sells the recipe for
Thistle Tea to those rogues who completed the quest and
inadvertently destroyed their recipes.
- The Horde version of the quest A Call to
Arms: The Plaguelands! should now only be available once after
accepting the quest.
- The text for the Je'neu and the Earthen Ring
quest has been clarified.
- The completion point for the The Fragments
Within quest should now appear in the mini-map.
- The Araj's Scarab quest should now properly
reflect that it is an elite difficulty quest.
- The WANTED: Murkeep! quest is now sharable.
- The duration of Arcane Quickeners has been
increased to 30 minutes.
- The reward for completing the quest
Morrowgrain to Feathermoon Stronghold has been increased to 10
packets of seeds per five morrowgrain.
- The Evergreen Pouch as used by Herbalists
with a skill of 150+ has been modified.
- The chance of getting morrowgrain when the
pouch is used has been slightly increased.
- The Order Must Be Restored quest now gives a
Stormwind reputation boost upon completion.
- The Roll the Bones quest has been lowered in
level.
- There are now more lockboxes available in the
Ruins of Andorhal for the Counting Out Time quest.
- The Mangled Journal found in Un'Goro Crater
now drops for all members of a group.
- The Shattered Necklace in Badlands and
Uldaman now drops for all members of a group.
- The Winterfall Activity quest is now
available to players who are at the minimum point of Friendly
reputation with the Timbermaw Furbolgs.
- Ghede and Jenal in the Un'Goro Soil quest now
appear in the mini-map when it is time to talk to them. It is
also clearer where they are in the quest text.
- Quests marked as Gadgetzan in the header of
the quest log should now be displayed as Tanaris.
- Typos fixed for many quests.
Pets
- Pets in defensive mode that respond to
attacks will no longer flag their masters for PvP. If the master
issues an explicit attack command, the master will be flagged.
- You can issue pet commands while you are
stunned, fleeing, etc.
- Pets and summons no longer get stuck when you
get on a boat or zeppelin.
- Non-aggressive enemy NPCs no longer attack
pets and summons.
Faction & Reputation
- Felicia Maline in Stormwind is now giving a
discount on gryphon rides for players who have Honored or
greater reputation with Stormwind.
- The Argent Dawn is offering new rewards to
heroes who are Revered and Exalted to the Dawn. Speak to a
quartermaster of the Argent Dawn for more information!
- If a player is under the effects of mind
control by another player, then reputation adjustments for
killing creatures go to the controlling player.
- Larger factions (Horde, Alliance,
Steamwheedle Cartel, etc.) now report reputation increases and
decreases across the board if so affected.
- Rivern Frostwind's death no longer gives
reputation adjustments for Horde and Alliance factions.
- Winterfall Pathfinders in Winterspring now
give Timbermaw reputation adjustments when killed.
- The loss of overall reputation when a player
loses reputation at the higher tiers of a faction (Friendly,
Honored, Revered, Exalted) has been substantially reduced.
User Interface
- You can now have multiple action bars
onscreen at the same time. You can activate the additional
action bars through the Interface options menu.
- You can now have quest completion criteria
for the quests you are currently on display on the game screen
as well as in the quest log. If you shift-click on a quest in
the quest log, it will display the completion criteria on the
main game screen underneath the mini-map.
- You will now be able to tell how many other
players in your group have the same quest you do. When you are
in a group, it will display the number of other players in the
group who have the quest in parenthesis to the left of the quest
name. If you mouse over the quest name, it will display the
names of the other players in the party who have the quest in
the bottom right hand corner of the screen.
- Chat bubbles have been added to the game. Now
when a player or NPC uses a /say or /yell chat command, it is
displayed in the game screen by default as a chat bubble as well
as in the chat log. It displays above the head of the character
talking, but only if you can see the character. This
functionality can be turned off should you desire. This
functionality also exists for party chat, but is turned off by
default. Both options are turned on or off in the "Interface"
options window.
- The /bug and /suggest commands have been
removed from the game.This functionality was mainly for beta
test purposes and not intended for our live audience. To submit
bug reports, please petition a GM.To make a suggestion about the
game, please use the Suggestions forumon the WorldofWarcraft.com
website.
Level information is no longer available to the scripting system
for dangerously high-level enemies.
- Improved client performance with chat filter
enabled.
- Added /golfclap.
- You can no longer change armor sets while
your enemies are stunned.
- If more than one player ties a loot roll, a
random player will receive the loot.
- Monster tooltips now display the hostile
color in an easier to read shade of red.
- Loot sparkles will disappear appropriately
after group loot or master loot is distributed.
- An option has been added to display the time
remaining on your buffs all the time. The option is found in the
"Interface" options windowunder "Buff Durations."
- If the current round robin looter closes the
loot window without looting money, other players may loot the
money.
Targeting with the tab key has been fixed so hitting tab will
acquire creatures in a cone up to 30 yards in front of you or a
circle 10 yards around you. It no longer only hits targets off
to your left.
- When you are using group loot or need before
greed looting systems and are looting a bind on pick up item,
the "This item will bind to you" yes/no dialog box pops up after
you click the "roll dice" button, but before it accepts your
roll.
- You can now lock your action bar so spells
cannot be dragged out of it while it is locked. This
functionality can be assigned to a hotkey toggle in the
keybindings UI.
- Trading with a player no longer closes his
auction interface (you get a busy message).
- Added subclasses to recipes in the auction
house interface (tailoring, leatherworking, etc...)
- A message will be sent to group members if
everyone passes on a loot item roll.
- An "unbind" button has been added to the key
bindings page.
- Guild names can no longer have consecutive
spaces, or start or end with a space. This prevents confusingly
similar guild names such as"My Guild" and "My Guild".
- Added a right-click menu to the social pane
for whispering and inviting players into groups.
- The guild interface remembers whether or not
to show offline members between sessions.
- If you are holding down the move forward key,
and press the move backwards key, you will stop moving.
- Increased the quest share distance to 10
yards.
- The "|" character will show up in general
chat channels.
- You will get informative feedback if you try
to share a quest with someone who is already on the quest or has
completed it.
- Added UI to the addon customization screen to
specify how much memory is available to the scripting system.
- Added the "date" and "time" functions to the
UI scripting system.
- You will see an error message if you tell
your pet to attack a target that it can't find a path to.
- If you are sitting and press a turn key, you
will stand up and start turning.
- Riding Kodos have new icons for when you are
mounted.
NPC chat log color changed to light yellow by default instead of
gray, which was not very readable.
- If you have files in the Interface\FrameXML
folder, they will be moved to Interface\FrameXML.old after a
patch.
- After the game is patched, you will be
prompted to disable addons that are out of date.
- Added IsMovable(), SetMovable(), IsResizable(),
SetResizable() member functions to frames in the scripting
system.
- Added the "pcall" and "xpcall" functions to
the UI scripting system.
- The .toc file for addons supports a new
keyword: "DefaultState," which can be enabled or disabled, and
specifies whether or not an addon is enabled or disabled by
default when first installed.
World Environment
- The bridges in northern Stranglethorn Vale
are now fixed so they will not dismount you when you ride across
them.
- The names of many more points of interest
have been added to various area maps.
- The Ashenvale, Felwood, and Azshara Crater
areas are using a new graveyard system that should help to place
dead characters at appropriate graveyards.
- Fixed several places throughout the world
where monsters and profession nodes were spawning underground,
floating or inside of objects.
- You can now design guild tabards in Ironforge
and Thunder Bluff.
- Characters dying in the instanced portions of
Blackfathom Deeps, Scholomance, Maraudon, Onyxia's Lair, and
Ragefire Chasm will now correctly receive a corpse marker in the
minimap and see the message letting them know that they need to
enter the instance before they will be able to resurrect.
- The Argent Dawn base at the southern edge of
the Western Plaguelands is now named Chillwind Camp.
- Quartermaster Miranda Breechlock in Eastern
Plaguelands is now in a more accessible position.
- Krinkle Goodsteel in Gadgetzan no longer
repairs durability damage. His brother, Wrinkle Goodsteel, and
his friend Blizrik Buckshot, who share a nearby shop, are still
more than happy to provide their durability repair services.
- Reagent Vendors have been added to
Feathermoon Stronghold and Camp Mojache in Feralas.
- Added a mailbox to the Darnassus Bank.
Flight Paths
- The following flight times have been reduced:
- Auberdine - Talonbranch Glade
- Thunder Bluff - Orgrimmar
- Theramore (Dustwallow Marsh) - Nijel's
Point (Desolace)
- The following flight paths have been added:
- Gadgetzan - Brackenwall Village
- Gadgetzan - Valor's Rest (Silithus)
- Gadgetzan - Camp Mojache
- Gadgetzan - Crossroads
- Orgrimmar - Everlook
Bug Fixes
- Fixed framerate problem with UI modifications
that use overlapping buttons.
- Hunter pets immediately gain training points
when they level up.
- Creatures that are quickly respawning to
repopulate an area will often wait a few seconds after they
spawn before attacking players.
- Fixed bug where Seal Fate and Blood Frenzy
were giving two combo points instead of one.
- You can no longer disenchant an item while
you have the disenchant loot window open for another item, which
caused you to lose the original item and its loot.
- Fixed bug where Primal Frenzy was giving 10
rage instead of five.
Fixed bug where melee weapon abilities were causing durability
damage to ranged weapons.
- Fixed a bug where abilities that give extra
attacks, like the paladin Reckoning talent, could cause the
following swing to take longer than it should.
- Fixed a bug where instant melee attacks were
not blockable.
Fixed a bug where "On Next Swing" melee attacks (e.g. Heroic
Strike)that were blocked were fully blocked instead of having
their damage reduced by the block amount.
- Fixed a bug where off-hand attacks were being
skipped when using "On Next Swing" melee attacks.
- Fixed a bug where Ammo Pouch and Quiver
bonuses were stacking together. Now only the better bonus should
be considered.
- Fixed a bug where Quivers and Ammo Pouches
were granting a larger haste bonus than intended in some cases.
Haste bonuses on Quivers and Ammo Pouches have been unchanged,
but should now grant the listed bonus.
- Items like the Eye of the Beast will
correctly increase your spell critical hit chances.
- Players will no longer become stuck behind a
structure in the Ruins of Eldarath, Azshara.
- Players will no longer become stuck near the
entrance to an ogre mound in the Mo'Grosh Stronghold in Loch
Modan.
- Players will no longer become stuck in a
steep location in Forest Song, Ashenvale.
- Players will no longer fall through the
ground in a cave location in Duskwood.
- Players will no longer fall through the
ground at the Cauldron area of the Searing Gorge.
- Players can no longer gain access to
Zul'Gurub through Duskwood.
Turning in a guild charter signed by a player who later joins
another guild no longer destroys the charter. You get it back
and have to get a replacement signature.
- Turning in a guild charter with the same name
as an existing guild will no longer destroy the charter. You can
then rename your charter and turn it in again.
- Tab targeting works properly now.
- Fixed exploit allowing non-grouped players to
remove other players from groups.
- Hyperlinks for wrapped items no longer show
random property of the wrapped item.
- Fixed bug with incorrect minimum bid display
when outbid while monitoring your auctions at the auction house.
- The auction interface now displays the gold,
silver, and copper values for all items, even if those values
are zero. This should make it more difficult to "hide" an item
that costs several gold among items that only cost several
silver, for example.
- Items with charges now work properly from the
action bar.
- Removed unnecessary happiness icon for
warlock petsSelf-casting (ALT+action button) when your current
target is out of range works properly now.
- The quest NPC Khan Jehn no longer becomes
confused and unresponsive.
- The stove at Sentinel Hill in Westfall can be
used for cooking.
- Campfires amongst the murloc encampments in
Dreadmurk Shore
- Dustwallow Marsh can now be used for cooking.
- Fixed a problem with the Horde flight path
from Light's Hop
- Chapel in Eastern Plaguelands to the
Undercity.
- You will now properly receive COD payments
and returned mail from those on your ignore list.
- Fixed item links from the character inspect
window.
- Fixed item links from beyond the first page
of the loot window.
- Fixed a bug allowing a guild master to
promote himself to guild master, which incorrectly set the guild
master as an officer, leaving the guild without a leader.
Visit Gamedownloads.com to get
your copy of this patch.
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