Version 2.0.10 Released on
March 6th 2007
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General
- Some logic was fixed in the "Natural
Remedies" quest so that Pathaleon the Calculator's Image will
always spawn during the ritual.
- Goliathon and his shardlings can no longer be
pulled to nearby areas that have guards.
- More fixes implemented in the "It's a Fel
Reaver, But With Heart" quest to keep the Scrapped Fel Reaver
from breaking.
- The Orb of the Blackwhelp and Hallowed Wands
can no longer be used in combat, and the transformation will be
canceled if the player receives damage.
- The Scrap Reaver in Netherstorm repairs
reduced from 10,000 health to 8,500 health over 10 seconds.
- Battle of the Crimson Watch
- Illidari Mind Breaker has been weakened.
- Illidari Highlords can now be CC'ed but
not Charmed.
PvP
- Arenas
- The cost of the "Gladiator's Slicer" has
been increased to 2625 arena points.
- The cost of the "Gladiator's Quickblade"
has been decreased to 1125 arena points and changed to
offhand only.
- The cost of the "Gladiator's Cleaver" has
been increased to 2625 arena points.
- The cost of the "Gladiator's Hacker" has
been decreased to 1125 arena points and changed to offhand
only.
- The cost of the "Gladiator's Pummeler"
has been increased to 2625 arena points.
- The cost of the "Gladiator's Bonecracker"
has been decreased to 1125 arena points and changed to
offhand only.
- The cost of the "Gladiator's Right
Ripper" has been increased to 2625 arena points.
- The cost of the "Gladiator's Left Ripper"
has been decreased to 1125 arena points.
- The cost of the "Gladiator's Shanker" has
been increased to 2625 arena points.
- The cost of the "Gladiator's Shiv" has
been decreased to 1125 arena points and changed to offhand
only.
- The cost of the "Gladiator's War Edge"
has been decreased to 1000 arena points and the speed
changed to 1.9.
- The cost of the "Gladiator's Spellblade"
has been increased to 3150 arena points.
- The cost of the "Touch of Defeat" has
been decreased to 1000 arena points.
- The cost of the "Gladiator's Endgame" has
been decreased to 1125 arena points.
- The cost of the "Idol of Tenacity" has
been decreased to 1000 arena points.
- The cost of the "Libram of Justice" has
been decreased to 1000 arena points.
- The cost of the "totem of the Third Wind"
has been decreased to 1000 arena points.
Druids
- When the duration of "Cyclone" ends, area
buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin"
will now be correctly resumed.
- "Bear Form" now grants 25% increased stamina
instead of 25% increased health.
- "Dire Bear Form" now grants 25% increased
stamina instead of 25% increased health. In addition, the armor
bonus has been reduced from 450% to 400%.
- The multiplier on base weapon damage for
"Mangle (Bear)" ability has been changed from 130% to 100%. In
addition, the bonus damage has been reduced by the same ratio.
- "Savage Fury" no longer affects "Mangle
(Bear)".
- "Savage Fury" no longer applies to "Maul" or
"Swipe".
- The critical damage bonus on "Predatory
Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%.
- "Improved Leader of the Pack" can no longer
get critical heals.
- The armor bonus from "Moonkin Form" has been
increased from 360% to 400% (to match Dire Bear Form).
- The rage normalization equation has been
adjusted to grant more rage.
Paladins
- The slowing affect from "Avenger's Shield" is
now considered a snare, so snare removal and immunity affects
will now work on it.
Priests
- The base healing percent from "Vampiric
Embrace" has been reduced to 15% from 20%. In addition, this
ability can no longer get critical heals.
- "Silent Resolve" no longer reduces threat
generated by Shadow spells.
- Prayer of Mending now has a 10 second
cooldown.
- Mass Dispel will now target immunity effects
first.
- Circle of Healing mana cost reduced by 25%.
- The effectiveness of "Fade:Rank 7" has been
increased by approximately 25%.
- The damage absorption of "Power Word: Shield"
added by the caster's bonus healing has been increased to 20%.
Shaman
- The clearcasting effect from "Elemental
Focus" now triggers on all spell critical strikes, rather than a
chance on any spell hit.
- The shaman will no longer generate additional
threat when "Unleashed Rage" triggers.
- The free Lightning spell cast from "Lightning
Overload" will now cause reduced threat.
- "Stoneclaw Totem" now has a 50% chance to
stun attackers for 3 sec. when struck.
- The bonus of the "Wrath of Air" totem now
applies to healing spells as well.
Warlock
- "Demonic Tactics" now grants increased
critical strike chance to you and your demon pet, instead of
increased damage.
Warriors
- The rage normalization equation has been
adjusted to grant more rage. The typical warrior should see an
increase of 15% to 20% in their rage generation.
- All warriors had their critical strike chance
adjusted upward slightly (about 1%).
- "Thunder Clap" is now useable in Defensive
Stance. In addition, the tooltip has been adjusted to indicate
it causes additional threat.
- The cooldown on "Victory Rush" has been
removed, and it can now be used up to 20 seconds after killing
an enemy.
- "Unbridled Wrath" has been modified so that
rather than a fixed chance to grant rage, it has an increased
chance when using slower weapons.
- Increased the health bonus from "Commanding
Shout" by 50%.
- "Improved Battle Shout" talent renamed to
"Commanding Presence" and now increases the health bonus from
"Commanding Shout" in addition to increasing the melee attack
power from "Battle Shout".
Items
- The threat generated from the spell effect on
"Thunderfury" has been substantially reduced.
- The bonus to "Swipe" from the "Idol of
Brutality" has been reduced from 50 to 10.
- "Alchemist's Stone" will no longer increase
healing and mana gained from items which are not potions.
- The cost of sockets in high end items has
been adjusted slightly, the result is that most high end epic
items should see an increase in stats.
- Corrected many items that had incorrect stat
values assigned to them.
- The rewards from the "Fel Embers" quest are
now superior items as intended.
- Reduced the damage dealt by "The Lightning
Capacitor".
- Corrected the level requirement of the "Fist
of Reckoning".
- "Necklace of Trophies" has been corrected to
increase Hit Rating instead of Hit Avoidance.
- "Burnoose of Shifting Ages" can now be
disenchanted.
- "Nethershrike" now has the proper sell value
and can be disenchanted.
- Corrected the level of "Marksman's Bow" to be
in line with other epic reputation rewards.
- The "Marksman's Bow" now has the proper
damage range.
- "Hourglass of the Unraveller" will now
properly increase ranged attack power.
- Corrected the socket bonus for "Soul-Collar
of the Incarnate".
- Corrected a typo in the set bonus of "Warbringer
Armor".
- "Ruby Slippers" now properly have a cast
time.
- Corrected the min use level of "Terokk's
Shadowstaff".
- "Warpscale Leggings" have had their Crit
Rating updated to the intended Dodge Rating.
- "Warmaul Slayer's Band" no longer has
critical strike rating. However, its agility and attack power
have been increased.
- "Ancient Draenei War Talisman" now shares a
cooldown with all trinkets that temporarily increase damage
done.
- "Ancient Draenei Arcane Relic" shares a
cooldown with all trinkets that temporarily increase damage
done.
- "Aldor Guardian Rifle" now has a range
correctly set on it.
- The effect on "Void Star Talisman" was
incorrectly set to On Use. It is now set to On Equip.
- The critical strike rating on "Cilice of
Suffering" has been changed to spell critical strike rating.
- The cooldown for "Glimmering Mithril
Insignia" has been increased from 10 minutes to 20 minutes.
- The slowing affect from the "Mug 'O Hurt" is
now considered a snare, so snare removal and immunity affects
will now work on it.
- The "Mark of Conquest" trinket now correctly
triggers the mana regen effect.
Raids and Dungeons
- Creatures in Tempest Keep:Botanica, Tempest
Keep: Mechanar, and Tempest Keep:Arcatraz no longer respawn as
rapidly.
- Shadow Labyrinth
- Reduced the chance of a Cabal Assassin
ambush.
- Hellfire Citadel:Shattered Halls
- Removed a problematic chest.
- The "Resist Shadow" spell cast by
Shadowmoon Acolyte's in Shattered Halls will now be removed
if a player leaves the zone.
- Shattered Hand Gladiators will no longer
break players' stealth when engaged in combat.
- Serpentshrine Cavern
- Boss creatures have received additional
tuning and polish.
- Tempest Keep: Arcatraz
- Warder and Defender Corpses are now
immune to spell effects that could cause the Protean Spawn
to not spawn.
- Protean Spawn now deal less damage.
- The damage dealt by Wrath-Scryer
Soccothrates' "Immolation" and "Knock Away" abilities has
been reduced.
- Auchindoun Shadow
- Cabal Zealots are now more threatening
while under the effect of Shape of the Beast.
- Tempest Keep: Botanica
- Sunseeker Gene-Splicers' Death and Decay
now deals significantly less damage and casts less
frequently.
- Mutate Fleshlashers now deal less melee
damage.
- Mutate Horrors and Fear-Shriekers now
have less health.
- Sunseeker Researchers will now cast
shocks less frequently.
- Sunseeker Chemists are now Paladin type
instead of Warrior type.
- The Blue Seedlings in the High Botanist
Freywinn encounter now slow players instead of immobilizing
them.
- High Botanist Freywinn will now plant
seedlings at a slightly reduced rate.
- Tempest Keep: Mechanar
- Gatewatcher Iron-Hand now wields a
Jackhammer.
- Gatewatcher Iron-Hand is now more vocal
when perfoming his Jackhammer attack.
- Mechanar Drillers, Wreckers, and Crushers
in Tempest Keep: The Mechanar may no longer be enslaved when
in Heroic mode.
- Caverns of Time
- Captain Skarloc in Caverns of Time:
Escape from Durnholde is no longer susceptible to disarm,
and does not slow down when wounded.
- A defeat in the Caverns of Time: Opening
of the Dark Portal instance will no longer despawn unlooted
bosses with loot.
- Occasionally after players are defeated
in the Caverns of Time: Opening of the Dark Portal encounter
on Heroic difficulty, the placeholder versions of the bosses
that appear in future attempts that day would not spawn. The
proper placeholders will now spawn instead of Rift Lords and
Rift Keepers.
- Boss creatures in Caverns of Time:
Opening of the Dark Portal will now dispel all nearby Time
Keepers instead of one at a time.
- Karazhan
- Maiden of Virtue's "Holy Wrath" has been
slightly retuned to try and allow additional melee attackers
to be used against her.
- Maiden of Virtue's "Holy Fire" has been
adjusted to prevent a possible range exploit.
- Maiden of Virtue will no longer "Holy
Fire" players under the effect of "Repentance".
- Midnight is no longer susceptible to
Bleed effects, since he's a skeletal horse.
- Nightbane's Restless Skeletons are now
immune to non-holy magical damage.
- Restless Skeletons no longer have
immolation.
- Nightbane's Bone Shard Spray can no
longer be interrupted by using an immunity effect.
- Some minor issues with the Library Tomes
have been corrected.
- The use of Divine Shield, Ice Block, or
Cloak of Shadows will no longer prematurely detonate the
Shade of Aran's Flame Wreath.
- Restless Skeletons will now summon a
player if they are unable to path to that player, and deal
more melee damage.
- The cooldown of Bellowing Roar has been
adjusted to be a more consistent value.
Bug Fixes
- Fixed the credits to display properly.
Download patch at
Filefront.com
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