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Major Changes Fury of the
Sunwell
The glorious fount of arcane energy known as the
Sunwell empowered the high elves for millennia, until the death
knight Arthas laid siege to the elven kingdom and corrupted its
sacred energies. Seeing no other alternative, a band of survivors
led by Prince Kael’thas destroyed the ancient fount. Over time the
surviving elves fell pray to a crippling magical withdrawal. Now,
promising salvation for his people, Kael’thas has returned. Soon the
Sunwell will shine once again, but whether the sacred fount will
usher in deliverance or destruction remains to be seen.
Class Changes
Druid
- Cyclone range is now 20 yards, down from 30.
- Empowered Rejuvenation: This talent now
properly affects the final heal from Lifebloom.
- Gift of Nature: This talent now properly
affects the healing from Tranquility.
- Insect Swarm: Casting lower ranks of this
spell is now properly penalized like other healing and damage
effects.
- Lacerate: This ability now deals additional
damage based on the attack power of the Druid.
- Lifebloom: The bonus coefficient on the final
bloom effect has been reduced by 20%. This spell will no longer
cause error messages when interacting with Spellsteal or while
the Druid is under the effects of Mind Control.
- Mangle (Bear) now properly triggers a 1.5
second global cooldown, increased from 1.0 second.
- Many shapeshift form tooltips have been
updated to be consistent with each other.
- Natural Perfection: This ability will no
longer be triggered by taking critical strikes while sitting. In
addition, it is now affected by the Subtlety talent and reduces
damage by 2/3/4%, down from 1/3/5%.
- Nurturing Instinct increases your healing
spells by up to 50/100% of your Agility, and increases healing
done to you by 10/20% while in Cat form.
- Regrowth: The mana cost of this spell has
been reduced by approximately 20%.
- When a Druid in cat form casts Pounce it will
now properly animate.
Hunter
- Equipping a thrown weapon while in the middle
of an Auto-Shot will no longer cause animation issues.
- Casting Flare while in any way not visible,
will no longer cause your flare to be invisible to other
players.
- Hunter’s Mark: Hunters with Improved Hunter’s
Mark will now properly overwrite Hunter’s Mark cast by Hunters
without the talent.
- Improved Mend Pet now has a 25/50 chance to
remove one Curse, Disease, Magic, or Poison effect, up from
15/50%.
- The stamina tooltip for hunter pets will now
display the proper health increase.
- Track spells will now persist after death.
- Hunters will no longer spin around if they
cast Aimed Shot or Steady Shot while facing away from their
target.
Mage
- Arcane Explosion: The damage cap for area of
effect damage on this spell has been increased by approximately
50%.
- Arcane Fortitude now increases your armor by
an amount equal to 100% of your Intellect, up from 50%.
- Blink, Slow, and Spellsteal have all had
their mana cost reduced.
- Improved Blink: This talent no longer reduces
the mana cost of Blink. Instead, it increases the chance for all
attacks to miss the Mage by 25% for 2/4 sec after Blink is cast.
- Using low ranks of Fire Ward and Frost Ward
spell will now be penalized the same way healing spells are
penalized.
- Frostbite: When a frost spell is reflected
back at a Mage, it is now possible for the Mage to suffer from
the Frostbite effect.
- Ice Barrier: Using low ranks of this spell
will now be penalized the same way healing spells are penalized.
- Icy Veins no longer increases the chance your
chilling effects will Freeze the target, but now increases the
chance to avoid interruption caused by damage while casting any
spell by 100% while active.
- Improved FireWard has become Molten Shields.
- Mana Shield: This spell will now get a
percentage of the Mage’s bonus to spell damage as an additional
effect.
- New Talent: Molten Shields will cause your
Fire Ward to have a 10/20% chance to reflect Fire spells while
active. In addition, your Molten Armor has a 50/100% chance to
affect ranged and spell attacks.
- Permafrost: This talent will now correctly
increase the movement slowing effect of frost Armor instead of
the attack speed slowing effect.
- Spellsteal will no longer overwrite a longer
duration buff.
Paladin
- Avenger’s Shield, Holy Shield and Holy Shock:
Casting lower ranks of these spells is now properly penalized
like other healing and damage effects.
- Avenger’s Shield: This ability will no longer
jump to secondary targets which are under the effect of
crowd-control spells that break on taking damage. I.e.
Polymorph, Sap, etc.
- Crusader Strike: This ability will no longer
refresh the Healing Way buff from the Shaman talent.
- Illumination: The mana energize from this
talent no longer has a chance to set off other triggered
effects.
- Holy Shock: The healing, damage, and mana
cost of this spell have all been increased.
- Judgment of the Crusader: It is no longer
possible to have icons for two different ranks of Judgment of
the Crusader appear at the same time when judged by multiple
Paladins.
- Judgment of Wisdom: Some abilities (such as
Frostbolt) were not triggering the mana energize effect from
this spell. This has now been fixed.
- Resistance Auras: It is no longer possible
for two Paladins in the same party to make it appear that
players have two of the same resistance aura active.
- Righteous Defense: This spell will now always
be castable on friendly npcs.
- Seal of Blood: This ability will no longer
cause spell pushback for the Paladin with this seal active.
- Sense Undead- Now persists after death.
- Turn Undead(Rank 3):This spell has been
reworked and has been renamed to “Turn Evil”. It will now work
on Demons in addition to Undead. Turn Evil is subject to
diminishing returns, and lasts 10 seconds in PvP.
Priest
- Chastise no longer disorients the target, but
now is instant cast and roots the target for 2 seconds.
- Fear Ward is now usable while in Shadow form.
- Focused Will now reduces damage by 2/3/4%, up
from 1/3/5%.
- Inner Focus: Chastise now benefits from Inner
Focus. In addition, Starshards no longer consumes Inner Focus.
- Mass Dispel now affects a maximum of 10
targets, increased from 5.
- Power Infusion: Infuses the target with
power, increasing their spell haste by 20% and reducing the mana
cost of all spells by 20%. Lasts for 15 seconds.This will not
stack with other haste effects, such as Heroism, Bloodlust, or
Icy Veins.
- Power Word: Shield: Using low ranks of this
spell will now be penalized the same way healing spells are
penalized.
- Prayer of Mending: This spell will now fade
from players who leave or enter an instance, change continents,
or exit the game.
- Reflective Shield: The reflective damage from
this talent no longer breaks crowd control effects which break
on taking damage.
- Shadowguard: No longer consumes the charge of
Inner Focus when triggered.
- Silent Resolve:This talent now affects Surge
of Light, Power Infusion, Inspiration, Spirit Tap, Blackout,
Levitate, Shackle Undead, Touch of Weakness, Hex of Weakness,
and Symbol of Hope.
- Touch of Weakness: No longer consumes the
charge of Inner Focus when triggered.It will also function
properly even when the Priest with Touch of Weakness on is
silenced or stunned.
- Vampiric Touch: Casting lower ranks of this
spell is now properly penalized like other healing and damage
effects.
Rogue
- Abilities that can be used while stealthed,
without breaking stealth, can now be cast without breaking
Vanish when used at the same time.
- Cheat Death: A combat log message will now
show when this ability activates and now has an animation.. It
will now almost always be accurate in displaying the amount of
damage done to a rogue when under the effects of Cheat Death.
- Improved Backstab is now called Puncturing
Wounds.
- Puncturing Wounds increases your critical
strike chance with Backstab by 10/20/30%, and the critical
strike chance with your Mutilate ability by 5/10/15%.
- Improved Sprint: This ability will now always
remove Entangling Roots.
- Sap mechanic changed from “Incapacitate” to
“Sap”. This will allow more humanoids that were previously
immune to Sap to be vulnerable to Sap, but still immune to
Gouge. Note that anything that removed Sap previously will still
remove Sap after the change.
- Vanish: This ability will no longer sometimes
cause the UI to display Shadowmeld as active when it has been
cancelled.
Shaman
- Call of Thunder: (Rank 5) now gives 5%
critical strike chance, down from 6%.
- Earth Shield: Mana cost reduced roughly in
half, and charges reduced from 10 to 6.
- Elemental Focus: This buff will no longer be
removed when Shamanistic Focus is triggered.
- Flametongue Weapon: Having different ranks of
this enchantment cast on two different weapons will no longer
cause the enchantments to trigger multiple times per swing.
- Ghost Wolf: Cast time reduced to 2 seconds,
down from 3.
- The Global Cooldown of all Totems has been
reduced to 1 seconds, down from 1.5 seconds.
- Healing Grace: This talent now reduces the
chance your spells will be dispelled by 10/20/30%.The resistance
to being dispelled modifier from this talent now applies
correctly to Water Breathing.
- Rockbiter Weapon: Tooltip and error messages
have been adjusted slightly.
- Shamanistic Rage is now a Physical ability
instead of a Magic spell, and thus is no longer dispellable. It
now reduces all damage taken by 30% and gives your successful
melee attacks a chance to regenerate mana equal to 30% of your
attack power. This lasts for 15 seconds with a 2 minute cooldown.
- Stormstrike has a new icon.
- Totem timer icons will now show up under your
player portrait when you cast totem spells. Right-clicking a
totem timer icon will destroy that totem.
- Toughness will now also reduce the duration
of movement slowing effects on you by 10/20/30/40/50%.
- Tremor Totem now pulses every 3 seconds, down
from 4 seconds.
- The Shaman spell Fire Nova Totem will no
longer sometimes detonate without doing any damage.
Warlock
- Blood Pact now has a tooltip.
- Demonic Knowledge: This buff will no longer
remain on enslaved demons when Enslave Demon is removed. It will
now increase your spell damage by an amount equal to 4/8/12%,
down from 5/10/15%.
- Demonic Sacrifice: Now works properly in
sanctuary regions (such as Shattrath City and the Stair of
Destiny).
- Emberstorm now also reduces the cast time of
your incinerate spell by 2/4/6/8/10%.
- Nether Protection: The buff from this talent
will no longer interrupt capturing PvP flags and bases.
- Pyroclasm: This talent now works correctly
again with Rain of Fire.
- Ritual of Summoning can be used to summon
players into instances if they meet the instance requirements.
- Sense Demon now persists after death.
- Shadow Ward: Using low ranks of this spell
will now be penalized the same way healing spells are penalized.
Warrior
- Cleave: This ability will no longer strike
any secondary target which is under the effect of crowd-control
spells that break on taking damage. i.e. Polymorph, Sap, etc.
- Endless Rage will now give the correct amount
of rage as intended from damage dealt by a Warrior.
- Improved Hamstring (Arms) effect is now
subject to diminishing returns when used in PvP.
- Stances: It is no longer possible to
accidentally change into a stance you are already in via macros
(resulting in a global cooldown and loss of rage).
- Whirlwind: Critical strikes with the off-hand
weapon from this ability can now trigger Flurry and Rampage.
- Flurry will properly refresh if a crit occurs
with 1 charge left.
Other Changes
General
- The Sunwell Isle is now available for play.
This area includes a new quest hub and 5 and 25-player
instances.
- The combined forces of Shattrath have
launched an attack on the Isle of Quel’Danas, to confront
Kael’thas and the Legion at the Sunwell and surrounding areas.
Players will now be able to gain reputation with the Shattered
Sun Offensive and participate in a new set of daily quests.
- A representative of the Keepers of Time has
been spotted at the World’s End Tavern in Shattrath. Players in
good standing with the faction will be granted ease of passage
to the Caverns of Time.
- Characters will now retain talented spell
ranks so when they retalent they do not have to relearn the
spells from trainers.
- Spell Haste: Spell haste now reduces the
global cooldown on spells, down to a minimum of 1 second. This
change does not apply to melee and ranged abilities.
- Item Cast Spells: Many spells cast by items
were being cast as if the caster were the same level as the
item. Most of those will now be cast at the player’s level,
giving them a reasonable chance to miss, be dispelled, or be
resisted.
- Resilience: Now reduces the magnitude of mana
draining effects by the same amount that it reduces critical
strike damage. The Tooltip has been revised to reflect this.
- Spirit-Based Mana Regeneration: This system
has been adjusted so that as your intellect rises, you will
regenerate more mana per point of spirit.
- Weapon Skill: Points will be gained faster in
weapon skills for levels 1 through 59.
- The Daily Quest limit has been increased to
25.
- Non-self % based haste spells will no longer
stack with each other.
PVP
- Diminishing returns on honor for kills is
being eliminated.
- Honor will now be instantly calculated, and
available for player use.
- Players that have the resurrection sickness
debuff will be worth no honor.
- Added new PvP daily quests that send players
to Halaa and the Spirit Towers of the Bone Wastes. These quests
are available for Alliance and Horde at their respective local
quest hubs.
- Arenas Personal Rating: The amount a player’s
personal rating can climb above his or her team’s rating is now
limited.
- The benefits of drinking out of combat have
been delayed while in the Arena. It will now take four seconds
before the full benefit of the mana regeneration will come into
effect.
- Queue times for arena matches have been
reduced. Players will now be able to enter matches faster than
previously.
- Shadow Sight now increases damage taken by 5%
rather than dealing damage over time. Duration has been reduced
from 21 seconds to 15 seconds.
- Players feared outside of the Arena (through
the world or outside the arena walls) will now be teleported
back to the center of the arena map.
Battlegrounds
- If a player dies 50 times or more in a
battleground, they will no longer be worth honor for the
remainder of that battle.
- When you first enter a battleground,
messages about other players joining the battleground will
be linked together for the first minute. You will see a
message in AV like "28 players joined" rather than a line
for each player that joined. After the first minute, it will
work as it always has. In addition, all of the messages
about other players leaving the battleground and getting
marks of honor once the battleground is complete have been
removed.
- Battleground Rune Buffs:Speed,
Restoration, and Berserking buffs received from battleground
runes will no longer cause Stealth or Prowl to break.
Alterac Valley
- Captain Balinda Stonehearth
Stonehearth can no longer be interrupted, silenced, or
have her spells slowed. In addition, her water elemental
cannot be banished, and does increased damage.
- Vanndar Stormpike and Captain Balinda
Stonehearth have had their health totals reduced to
match the health totals of Drek’Thar and Captain
Galvangar...
- Warmasters/marshals in Alterac Valley
now increase each other’s maximum health and damage by
25%. This is a stacking effect.
- Horde players will now start the
battle closer to Drek’Thar and Frostwolf Keep.
- There is now a Join as Party option.
Warsong Gulch
- When both flags are held, the flag
carriers will receive 50% increased damage done to them
after approximately 10 minutes and 100% increased damage
after approximately 15 minutes.
- Flag carriers can now be tracked 45
seconds after picking up the flag.
Professions
- Added several new tradeskill items to the new
Sunwell Daily faction vendor:
- Enchanting recipe to shatter a Void
Crystal into two Large Prismatic Shards.
- Enchanting recipe to increase Defense
Rating by 15 for chest armor.
- Three jewelcrafting recipes to cut gems
with spell haste from Dawnstones, Talasite, and noble Topaz.
- Two new meta gem recipes.
- Alchemy
- Gift of Arthas now stacks to 20.
- Transmute Arcanite no longer has a
cooldown.
- Cooking
- Broiled Bloodfin now increases
resistances to all schools of magic instead of increasing
Stamina and Spirit.
- New recipes, Charred Bear Kabobs and
Juicy Bear Burgers, can be purchased from either Bale
(Horde) or Malygen (Alliance) in Felwood. These recipes
requires 250 skill to learn, and are created from meat found
on level 48-56 bears. This will aid players in leveling up
their cooking skill to 300 without fishing.
- Enchanting
- Reduced the materials required for
Enchant Shield – Resistance
- Engineering
- Gagsprocket in Ratchet now sells the
plans for the Minor Recombobulator.
- Goblin Jumper Cables and Goblin Jumper
Cables XL now display cooldown information in their
tooltips.
- Removed the level requirement for the
Craftsman's Monocle.
- The stun caused by engineering Bombs and
Grenades is now considered an Incapacitate effect and uses
the appropriate Incapacitate diminishing returns. Bomb and
Grenades can now inflict damage to targets immune to Stun
and Incapacitate effects.
- A new recipe has been added for Rocket
Boots Xtreme Lite, a cloth version of the Rocket Boots
Xtreme. This pattern drops from Mechano-Lord Capacitus.
- Rocket Boots Xtreme now have all their
stat points allocated toward Attack Power, and will no
longer have Stamina.
- Rocket Boots Xtreme and Rocket Boots
Xtreme Lite will cause players to drop a PvP flag if used
while carrying one. (Warsong Gulch, Eye of the Storm, and
Zangarmarsh)
- Fishing
- New Fishing Daily Quests! Visit the
mysterious old man fishing at Silmyr Lake outside of
Shattrath City to discover what treasures he has to offer.
- Find Fish now correctly tracks Schools of
Tastyfish and Muddy Churning Waters.
- Feltail fishing nodes have been changed
to Brackish Mixed Schools; they now produce mostly Golden
Darters and some Feltail.
- Removed the level requirement from the
expert fishing book, The Bass and You.
- Herbalism
- Ancient Lichen now has a chance to drop a
Fel Lotus where it used to drop a piece of random green
jewelry.
- Black Lotus replaced by Fel Lotus in
herbalism skinning tables for Outland creatures.
- Increased the chance that Felweed,
Dreaming Glory, Ragveil, and Flame Caps will contain a Fel
Lotus.
- Warp Splinter can now be skinned with
Herbalism in heroic difficulty.
- Jewelcrafting
- A new jewelcrafting recipe has been added
to transform many green quality gems into a single random
blue quality gem. This recipe is available from grandmaster
jewelcrafting trainers.
- Leatherworking
- Shadow Oil will now fit into
Leatherworking Bags.
- Mining
- Increased the skill up potential for most
smelting recipes.
Items
- Players will now be able to purchase level 70
Superior quality PvP items from reputation vendors.
- Avatar Regalia: The two-piece bonus from this
set will now be consumed by Vampiric Embrace as intended.
- Bloody Brass Knuckles, Eerie Stable Lantern,
Baelog's Shortbow, and Snakeskin Bag have been upgraded to
Superior items.
- Blue Suede Shoes can now be disenchanted.
- Crystalforge Raiment: The two-piece set bonus
will now work properly. Additionally, the four piece bonus will
now only work on the next Holy Light cast, as intended.
- Cyclone Regalia: Trade skills will no longer
consume the Energized effect.
- Darkmoon Card: Madness: The buffs from this
item will no longer interrupt casting and channeling.
- Deadman's Hand: This item's effect now works
while the victim is sitting. In addition, its effect is now
properly considered a root for purposes of being dispelled or
removed.
- Deathwing Brood Cloak: These cloaks are now
bound on equip instead of bound on pickup.
- Druid Balance PvP Sets: The bonus movement
speed for Bear, Cat, and Travel Form has been removed and
replaced with a new bonus to Wrath and Starfire.
- Druid Restoration PvP Sets: The bonus
movement speed for Bear, Cat, and Travel Form has been removed
and replaced with a new bonus to Regrowth.
- Discombobulator Ray: This item will again not
work on mounted players.
- Frostfire Regalia: The resistance bonus from
this set now works with the Burning Crusade ranks of Mage Armor.
- Gladiator's Leather Gloves: This arena bonus
will now properly school lock enemies when the damage from
Deadly Throw causes them to stop channeling.
- The Gladiator’s Thunderfist 4 piece set bonus
has been reduced from 70% to 50%.
- Gnomish Mind Control Cap: Victims of the
Gnomish Mind Control Cap will no longer get Forbearance when the
mind control is terminated due to Blessing of Protection.
- Gnomish Poultryizer: This item will again not
work on mounted players.
- Goblin Rocket Launcher: Creatures will no
longer gain health while affected by the Stun from this item.
- Heavy Netherweave Bandage: It is no longer
possible to have two players bandage the same target
simultaneously using this item.
- Netherweave Bandage: It is no longer possible
to have two players bandage the same target simultaneously using
this item.
- Idol of the Crescent Goddess: The mana
discount on Regrowth has been increased.
- Idol of Feral Shadows: The bonus damage to
Rip has been increased.
- Idol of the Raven Goddess: The bonus healing,
critical strike rating, and spell critical strike rating from
this item have been increased. In addition, it no longer
sometimes fails to apply the healing bonus.
- Idol of the Unseen Moon: The cooldown added
in a previous patch has been removed.
- Idol of Ursoc: The bonus damage to Lacerate
has been increased and the tooltip clarified to indicate it
applies to both initial and periodic damage.
- Idol of the White Stag: Duration increased.
- Items intended for Retribution Paladins have
had their stats adjusted. Retribution Paladins should see an
increase in dps as a result.
- Jade Pendant of Blasting: This item no longer
increases physical damage dealt.
- Justicar Raiment: The 2 piece bonus will now
always give the correct amount of bonus healing to the Judgement
Light effect.
- Libram of Absolute Truth: The Holy Light mana
discount has been increased.
- Libram of Divine Purpose: The bonus damage on
Seal and Judgment of Righteousness has been increased.
- Libram of Mending: The mana regeneration buff
has had its duration increased. The name of the buff granted by
this item changed to Grace of the Naaru to avoid having the same
name as the Light’s Grace talent.
- Libram of Righteous Power: The bonus damage
for Crusader Strike has been increased.
- Libram of Souls Redeemed: The bonus for Flash
of Light has been decreased and the bonus for Holy Light has
been increased.
- Libram of Wracking: This item now increases
the damage on Holy Wrath and Exorcism instead of decreasing
their mana cost.
- Nether Vortex are no longer Bind on Pickup
and can now be purchased from G’eras for 15 Badges of Justice!
- Masquerade Gown: The spirit bonus from this
item will now properly trigger all benefits from the Tree of
Life talent.
- Masterwork Stormhammer: The Chain Lightning
cast by this item will no longer jump to secondary targets which
are under the effect of crowd-control spells that break on
taking damage. i.e. Polymorph, Sap, etc.
- Mojo: A pvp-flagged player can no longer kiss
Mojo and cause non-flagged players to become flagged.
- Moongraze Stag Tenderloin can now be consumed
by hunter pets that eat meat.
- Noggenfogger Elixir: It is no longer possible
using this item to keep the Old Hillsbrad human illusion outside
of the instance.
- Paladin Healer Gladiator Sets: The set bonus
changing Hammer of Justice cooldown has been changed to a set
bonus increasing the amount healed by Holy Shock.
- Pendant of the Violet Eye: Paladin Judgment
spells will again properly trigger this item.
- Players can now only carry 80 Conjured Manna
Biscuits at a time.
- Primal Nether are no longer Bind on Pickup!
- PvP Relics: The bonus resilience from Idols,
Librams, and Totems is no longer stackable by swapping between
multiple relics.
- Resilience has been added to all Retribution
Paladin PvP gear.
- Added Shattrath Flask of Pure Death and
Shattrath Flask of Blinding Light to the reputation flask
vendors in Shattrath.
- Shaman Elemental PvP Sets: The resistance on
Lightning Bolt spell pushback has been reduced to 50%.
- Shaman PvP Boots: The pre-Burning Crusade
bonus to increase Ghost Wolf speed no longer works for players
over level 60.
- Shattrath Flasks now work inside the Sunwell
Plateau raid instance.
- Skull of Gul’dan: This item now shares its
cooldown with other similar trinkets.
- Steam Tonk Controller: This item can no
longer trigger the Warrior talent Second Wind when it is driven
out of range by the Warrior.
- The On Use effect has been properly changed
to passive for the following items: Blue Overalls, Brantwood
Sash, Firewalker Boots, Gloves of Kapelan, Hellion Boots,
Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves,
Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and
Woolen Boots, Spinesever.
- Thunderstrike: The Chain Lightning cast by
this item will no longer jump to secondary targets which are
under the effect of crowd-control spells that break on taking
damage. i.e. Polymorph, Sap, etc.
- Tome of the Lightbringer: The block value and
buff duration have been increased.
- Totem of the Pulsing Earth: The mana discount
for Lightning Bolt has been increased slightly.
- Vengeful Gladiator’s Waraxe: The weapon delay
has been reduced.
- Weightstones and Sharpening Stones: The bonus
damage from these temporary enchantments now works while
shapeshifted.
- Winterfall Firewater: The tooltip no longer
specifies only melee attack power.
Quests
- New Daily Dungeon quests for both the heroic
and non-heroic five-person Magister's Terrace dungeon at the
Sunwell.
- Players can now turn in one of each
battleground mark for an honor reward. The questgivers for this
turn-in are the Horde Warbringer and the Alliance Brigadier
General and can be found near the battlemasters in the capital
cities.
- Dungeon and Group Quest Experience: The
amount of experience awarded for dungeon and 5-person group
quests in Outland has been increased in almost all cases.
- The daily quest Escape from Skettis has had
its reward tuned down.
- The number of elite Shadowsworn Drakonid
patrollers on the Ata'mal Terrace has been cut in half. Most of
the remainder have had their patrol paths lengthened.
- Increased the slots on Old Blanchy's Feed
Pouch to 8.
- The Thunderspike no longer sparkles for
Alliance characters, nor does it show up on the mini-map when
Find Treasure is in use.
- "Zapper Fuel" is now flagged as a Sunken
Temple dungeon quest.
User Interface
- The Interface Options screen has been
completely redesigned. AddOns that interact with the Interface
Options screen will need to be updated.
- Players will now be able to inspect other
players via their chat link.
- Players may now inspect players of the
opposing faction while they are not flagged for PvP.
- Combat Log Improvements
- New tabs are available for sorting combat
messages.
- ctrl-right clicking functionality has
been added for individual information sorting.
- Colors may now be assigned for friends
and enemies.
- The WoWCombatLog.txt file format has been
changed to make it easier for programs to read.
- The ability to chat-link player spells
and talents.
- Cast sequences work with slot numbers
again.
- GM messages now appear with a Blizzard icon
near their name.
- You can now declare war on a faction in the
reputation UI while you are in combat.
- Spell haste and Armor Penetration will now
display on the character sheet. (Armor Penetration displays in
the hit rating section). Spell Penetration now displays under
the spell hit section.
- Weapon enchants are now shown at the
character selection screen.
- The friends list now has a notes field per
friend. Click on the note icon to add a note for a particular
friend.
- There is now a UI option to display free bag
space. When turned on, your backpack will display the total
number of free spaces available in all your bags.
- You can now link quests into the chat log by
Shift-Clicking on the quest name in the quest log.
- Merchants now display how many pages of
merchandise they sell (Page 1 of 2).
- Guild Bank Changes
- Ranks can now be set to allow withdraw of
funds or allow repair with funds or both.
- When purchasing a bank tab, it takes
money out of the guild bank before it takes your personal
money. This is logged as well.
- Each Tab now has an info pane. This pane
can be used for requests or for rules about the tab or
anything at all really.
- When looting Bind on Pickup items, the
confirmation dialogue now lists the name of the item in the
dialogue. You can now verify that you are picking up the correct
bind on pickup item.
- Bind on Pickup items that only you can pick
up (Heroic Badges for instance) will no longer bring up a
confirmation dialogue.
- Players can now opt out of looting for group
loot, round robin and need before greed looting styles. If a
player turns this on, they will not get a looting turn in the
loot cycle. This can be turned on from the right-click menu on
your own portrait.
- In Master Loot mode, all players in the group
will see sparkles on corpses that have loot above the master
loot threshold. This lets everyone see what the master loot
items are, though they cannot interact with them. Only the
master looter can loot those items still.
- Searching for an item in the tradeskill
search box should now hide empty categories.
- The names over the heads of nearby players
who are on your friends list will appear in a different color
now so you can tell when they are nearby.
- Stacked items for sale at the auction house
now display the per unit price and per unit buyout price in the
item mouseover.
- The profession UI search field has been
improved and now allows for searching of more types of things.
For instance you can search for items by socket color, by effect
("Critical Strike" for instance) or search gems by their effect
("Strength" for instance). In addition, the searching of items
by level has been made more intuitive. You can now search for
items by level with "15-20" to search for items that you can
make that have a minimum level required of 15 to 20.
- The Tooltip for player Dodge/Block/Parry in
the character sheet has been changed slightly.
- Optimized particle system rendering for
improved frame rates.
- The casting bar will now display properly
when casting Blizzard (mage) or Rain of Fire (warlock) with
spell haste.
- For additional notes on Lua and XML changes
please visit the UI & Macros Forum.
World Environment
- Alterac Valley, Arathi Basin, Warsong Gulch,
Blade’s Edge Arena, Lordaeron Arena, and Nagrand Arena: Players
who fall below the world in these environments will now die
instead of being stuck.
- Creature versions of Intimidating Shout have
been changed to Frightening Shout, and the primary target of the
ability is now feared instead of stunned.
- Critters: Ambient level 1 creatures will no
longer be picked as subsequent targets by chaining spells and
abilities.
- Doomwalker: This creature will no longer
sometimes cause a player’s Darkmoon Card: Vengeance to trigger
and put the player in combat with the Doomwalker.
- Elites in Blade’s Edge Plateau Regions: These
creatures now have an increased chance to drop rare depleted
items.
- Eye of Culuthas and Hound of Culuthas now
drop grey loot.
- Goreclaw the Ravenous can now be skinned.
- Interacting with objects (chests, mining
nodes, herbs) should no longer aggro neutral creatures.
- Monstrous Kaliri have learned how to chase
players going straight up.
- Shardtooth Mauler: This creature now drops
meat like other bears.
- Outland Rare Spawn
- The following creatures have had their
hit points and damage significantly reduced: Collidus the
Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar,
Morcrush, and Nuramoc.
- The Ratchet bank now has access to the Guild
Vault.
- A mailbox has been added to the inn in
Darnassus.
Bug Fixes
- Fixed an error that was causing many auctions
to never complete due to the item no longer being on the auction
house.
- Splintertree Raiders will now respawn with
Torek if Duriel Moonfire and her guards are killed while the
Raiders are still alive.
- Female Draenei can no longer become stuck
under a root in the tunnels leading to Blackfathom Deeps,
Ashenvale.
- The quest description text for "The Corpulent
One" no longer refers to it being a group quest.
- Saber/Tiger Mounts will now make footprints
when walking backwards in snow.
- Ogri'la Peacekeeper's weapons have been
scaled to a size more appropriate for keeping the peace.
- Unplugging speakers/headphones during the
opening cinematic will no longer freeze the cinematic until
canceled.
- Pets are now able to properly attack mobs
near the walls on the ramps in Zul'Aman, Bear Wing.
- The flag on the battle map in Eye of the
Storm will no longer show up as Horde controlled even if an
alliance player has picked it up.
- Channeling spells will no longer continue to
show the channeling bar after zoning into arena battlegrounds.
- Blood Elf corpses now properly have loot in
Alterac Valley battlegrounds.
- Snake Trap will no longer affect non-combat
flagged players.
- Leaving a 2v2 arena team and creating a new
2v2 team while on a 3v3 arena team will no longer result in
incorrect rosters listed for each team.
- Joining a second arena match before a
previous arena has closed will no longer result in personal
rating not updating correctly.
- Attempting to promote an arena team member to
Team Captain while that member is offline will no longer result
in a "Player not found" error.
- Disbanding an arena team while inside an
arena battle will no longer cause the arena UI to become
corrupted until logout.
- The Arena Team Petition Window will now
automatically close when the Arena Captain is out of range or
offline.
- Switching arena teams after playing a game
will no longer cause the PvP tab to incorrectly display your old
team's rating.
- There is now a chat message given after
attaining a new title.
- Spells that require targeting circles will
now be castable on textures that would previously disallow their
use.
- Alterac Valley quests will now properly show
a golden ! or blue ? for players above level 65.
- Nazan in Hellfire Citadel: Nazan will no
longer sometimes not land on the ground until after Vazruden the
Herald is killed or Nazan is heavily damaged.
- Archimonde's Grip of the Legion will no
longer target pets.
- It is no longer possible to be saved to a
Heroic instance while not meeting the requirements to get into
it.
- There is no longer an area in Serpentine
Cavern where using Field Repair Bot 74A will cause it to fall
through the ground.
- There is no longer an area in Coilfang
Steamvaults where ground targeting AOE effects cannot be cast.
- The proc from Black Bow of the Betrayer will
no longer break crowd control effects such as Scatter Shot.
- Vengeful Gladiator's Mooncloth Hood and
Vengeful Gladiator's Satin Hood will now display Troll Tusks.
- Thori'dal, the Stars' Fury will now display
its bow animations correctly.
- The Legion Ring boundary markers no longer
occasionally disappear.
- Monthly quests will now properly reset at
midnight server time.
- Fixed an area in Netherwing Fields in
Shadowmoon Valley where players on flying mounts could be
dismounted and were unable to mount.
- It is no longer possible for players to use
guild banks in opposing faction cities.
- The Clockwork Rocket Bot can no longer be
buffed.
- Players with moderator status in custom
channels will now properly lose moderator status when kicked by
the channel owner.
- Sending mail to a non-existent character will
now result in players getting the message, “Cannot find mail
recipient”.
- Zeppelin Master Zapetta will no longer become
confused about whether the zeppelin in Orgrimmar is arriving or
leaving.
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