World of Warcraft Expansion # 2
World of Warcraft: Wrath of the Lich King (also known as WotLK, WLK, or Wrath) was the second expansion in World of Warcraft, following The Burning Crusade. It adds a substantial amount of content to the game world, including the continent of Northrend, home of the titular Lich King, and a new character "hero" class.
Wrath of the Lich King was released in November 2008, selling 2.8 million copies within the first 24 hours of availability. This makes it the fastest selling computer game of all time, beating the record set by the previous World of Warcraft expansion The Burning Crusade, which sold 2.4 million within its first 24 hours.
Northrend
Northrend is a crescent-shaped continent in northern Azeroth.
The continent is roughly half the size of the Eastern Kingdoms,
but matches Outland in length and width. Although Northrend is
known for its snow and ice, developers stated that only parts of
the continent were to be frozen over.[9] Northrend features
eight zones with content for levels beginning at 68, though
players may travel to Northrend at any level.[10] Players arrive
by boat (Alliance) or zeppelin (Horde) either at the Howling
Fjord or the Borean Tundra zones, each located at opposite ends
of the continent. Howling Fjord is home to evil half-giants
called the Vrykul who reside in Utgarde Keep, the first dungeon
to be described in the expansion. The Dragonblight and Grizzly
Hills zones are located in the central-south and south-east
parts of the continent respectively. The ursine Furbolgs reside
in the forested Grizzly Hills. Dragonblight features the
grave-sites of dragons who came to the region to die.
Wintergrasp is the first completely player versus player (PvP)
zone in World of Warcraft, even on player versus environment (PvE)
servers.
The Forsaken and their Queen, Sylvanas Windrunner, have also
arrived with a new contagion that they hope will prove to be
effective against the undead minions of the Lich King. The
Forsaken are seeking vengeance for being subjected to Arthas'
magic. They have set up a military base of operations called
"Vengeance Landing" and have created a settlement called "New
Agamand", both in the Howling Fjord.
The magi of Dalaran have also relocated, along with their city,
to Northrend in order to deal with the rising threat of the Blue
Dragonflight, led by Malygos the Spell-Weaver, and the Lich
King. The city of Dalaran functions as the neutral sanctuary
city for the continent, analogous to Shattrath City in Outland.
Dalaran is levitating at a great height above the Crystalsong
Forest zone but can be accessed by either the ground or by
flying mount. The expansion also features more creatures and
other enemies, such as the 4 new spirit beasts: Loque'nahak,
Gondria, Skoll and Arcturis. It also introduces the vicous
dragons called Proto-Dragons [dragons with short arms, huge
teeth and large wings], and the gigantic dinosaur King Krush,
who stalks the jungles of Sholazar Basin, and is a true
challenge for players to catch or defeat, and his hide is green.
According to Blizzard game designers, Arthas Menethil and
Ner'zhul, combined as the titular Lich King, are the main focus
of the entire expansion.
Death Knight
The Death Knight is the first announced Hero class for World
of Warcraft. Death Knights, according to Blizzard developers,
are able to sufficiently fill the tank and DPS (damage per
second) roles. Death Knights can wear plate armor and wield
weapons with rune engravings (enhancements), but they cannot use
shields. A Death Knight's summoned pet (ghoul) is temporary and
only lasts a short amount of time; however Death Knights can
choose to specialize to make the ghoul permanent and give them
full control over it.
Players who upgrade their accounts with the Wrath of the Lich
King expansion are able to create one level 55 Death Knight per
realm (the character number limit still applies), on any realm,
once they have a character on the same account of level 55 or
higher. Newly created Death Knights begin with a larger set of
spells and abilities than new characters of other classes but
they start with no talent points and must unlock available
talent points for their level by completing quests in the Death
Knight starting area in Eastern Plaguelands (called Plaguelands:
The Scarlet Enclave). Both the Alliance and Horde factions have
access to the class, and Death Knights may be of any race.
Instead of utilizing rage, energy, focus, or mana for combat
resource systems, the Death Knight uses a new system; runes,
which are displayed under the player portrait, and runic power,
which is generated by using runes in other attacks. The Death
Knight has two of each type of rune available (blood, unholy,
and frost) for use. After a rune is used it enters a (nominally)
ten second 'cooldown' period before it can be used again. With
specific talents, the Death Knight can also turn their runes
into Death Runes, which can be used as any runes type.
Additionally, runic power decays over time when the Death Knight
is out of combat.
Graphical Improvements
Several enhancements to World of Warcraft's graphics engine were added with the release of Wrath of the Lich King. These include the use of a new shader in areas containing ice, new fire effects, and more realistic shadows and the option to turn down character texture resolution to improve performance.
Level Raise
In World of Warcraft Wrath of the Lich King, there was a level raise from 70, which was introduced in The Burning Crusade, to 80.
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